A 16-Player Deathmatch Level
for Unreal Tournament 3
This level was designed with Unreal Editor 3 using included assets.
"POW Camp" is set atop a desolate island on an alien moon. Sniper towers provide strategic positions around the camp's perimeter.
The above-ground portions represent a traditional WW2-style POW camp, based on archival drawings and schematics.
Interiors evoke a gritty sci-fi functional aesthetic.
While digging escape tunnels, the camp's prisoners stumbled upon a network of underground caverns beneath the surface of the island.
Providing shelter from the sniper towers, the maze of caves becomes a dangerous close-quarters battle zone, featuring a different style combat from the more open layout of the above-ground main level.